Introduction

When I compose music using spatialisation techniques, I am aiming to create a sense of immersion and movement. I am enthralled by the ability and possibility to move sound in space and I consider it an important feature of music. For me, it enhances the listening experience, and this is achieved through localization, diffusion, height and trajectories of sounds. The implementation of spatial counterpoint in my compositions utilises parallel and contrary spatial motion. This use of spatial counterpoint inherently implies a set of compositional considerations for approaching a new work. My music is different to more typical EDM since we can hear sound trajectories, changeable rates of speed in sonic movement, localization and a height dimension in the sound. I have arrived at a heuristic meaning and common sense sets of rules for spatialisation. This is my spatial counterpointal system for this practice: I have called it ‘gravitational spatialisation’. Essentially it comprises a spectral separation of the audio content with sound positioned according to its frequency.

As a young composer, my first works were created with my own recordings of concrète material “objets sonores” (Schaeffer, 1956, p. 62). These audio files were in a stereo format put into organized sound compositions. The premiere of my first work at an acousmatic concert provided the initial impetus for my discovery of electronic music in space as it was performed over a sound diffusion system which allowed me to spatialise my composition with an orchestra of loudspeakers. This newly acquired awareness expanded my musical horizons; I thought this dimension was to be an important aspect of my future in music. Acousmatic music concerts offered me insightful lessons during my musical progression and the art of diffusion became a prime focus throughout these formative years.

As my thinking and knowledge about working with sound in space developed, the next logical step was to compose works on a surround setup of speakers in order to create pieces containing recorded (fixed) spatialisation, ready for performance. Accessible and intuitive tools to implement and to record spatialisation in my compositions such as OctoGRIS, enabled me to create works for a surround array of eight speakers. This skill of writing sound in space became my preferred mode of expression and creation. I believed the experience of an acousmatic environment was an important and forward thinking musical advancement for the contemporary artist.

I started to go to nightclubs at the age of fourteen years old and I grew up listening to Dance Music, which at the time (around 1988) coincided with the birth of House Music. Over the years, I have acquired knowledge from these music genres by regularly attending events of this kind and I have developed a strong inclination for rhythmical music, especially Electronic Dance Music (EDM). Unfortunately most of them do not utilise the art of spatialisation in any significant way. This is where I thought I could reconcile my musical aspirations: incorporating my skills from acousmatic composition and implement them in an EDM style. I started as an acousmatic composer and I became a composer/performer. I have developed a studio practice, where I want to integrate live performance and in-the-moment decision making at every point. My upbringing in nightclubs was dedicated towards the physical aspect of life. I relate this to my on-going need to experience music viscerally when I compose, and although I had a rigorous training in it, I do not find this sense of physicality in much of the acousmatic repertoire. Since, I have always been drawn to EDM, I started to apply my acousmatic practice to these styles of music production.

In this project, concerning the spatialisation of EDM, the research questions I posited were:

  • What role can spatialisation play in EDM?

  • How can I bring acousmatic experience into EDM to enhance it as a performative and compositional genre?

  • How can creative work merge composition and improvisation?

  • How can live performance practice redefine what a composer of EDM is?

  • How do I achieve this through notions of ‘gravitational spatialisation’, immersion and the idea of the sublime?

These questions affect my work as a composer, my role as a performer, and they also influence my sense of flow. Furthermore, this interrogative process made me research the idea of immersivity and the sublime, which have informed my compositional thinking. Through my particular compositional practice, I mix Techno, House and Trance music. I also define how my composer/producer/performer interchangeable roles work seamlessly as it is an interesting creative model. I have explored through the evaluation of spatialisation tools and plugins, which ones would be relevant to implement to EDM.

In any discussion of my practice as research, I consider it important to question what differentiates my music from a normal DJ set. Firstly, I regard my works as compositions. They do however, contain long stretches of improvisation and did my acousmatic works. In these earlier works that I created during my undergraduate and Masters study, I would select materials that I thought could work together, and improvise with them in the studio. I would record all of my improvisations and then make a piece with these elements. Essentially, I am doing this now in real time; I create material that form the opening of my piece and through controllers, the Ableton Push 2 and Novation Launchpad Control XL (see Figure 1 below), I improvise with these materials using filtering, reverberation and shuffling effects in order to create a new section of the piece in real time. To demonstrate this creative process, in my piece Stix (2017), at 3’40”, there are sonic transformations occurring on the original materials with heavy filtering, which makes the music nearly disappear until all the loops return with a different rhythm, created by using the shuffling effect. That similarity of practice is important, though I do not do the same thing in every piece. I either have a planned structure for my piece or, I develop my pieces as a logical stream of interlocking ideas that have a forward sense of flow to them. Compositional strategies I employ include applying an identical rhythmic pattern to all the loops, or expanding the sonic space by adding reverb to all the sounds or the speed of movement of these sounds. All of my pieces have a particular set of sonic materials that is unique to them. There is a lot of selection of sonic materials and thinking about space behind my compositions. For instance, Not The Last One (2017) contains mainly sounds similar to pink noise, and this provides a greater cohesion between all the sonic material, especially at 2’23”. My compositional approach is bound to the sense of flow: letting the materials potential steer the form and structure of my pieces.

Figure 1 – Performance setup during Livestream events; Laptop using Ableton Live in conjunction with the Push 2 and the Novation’s Launchpad Control XL, plus an iPad using Launchpad app in order to operate transitions from one piece to another in Li…

Figure 1 – Performance setup during Livestream events; Laptop using Ableton Live in conjunction with the Push 2 and the Novation’s Launchpad Control XL, plus an iPad using Launchpad app in order to operate transitions from one piece to another in Live, 2017.

There is a preparation, a selection, and a structure to each of my performances; I organize the set list and program for each specific event. The experimentation is done as the performance evolves, reading and sensing the components of that moment in order to provide the required musical offering:

When an EDM producer (usually also a DJ) in a recording studio selects and organizes sounds in determined ways, he is already acting in accordance with their virtual effects on a dance floor. Experimenting with sound combinations, he is also experimenting with his audience's movements, thus producing a kind of tool that comes from and arrives at his relations with the dance floor (Ferreira, 2008, p. 18).

Thus, there are similarities between the act of DJing and my live performance. They both are organized in advance, but they also allow the freedom to improvise with the already composed musical material. What differs is my ability to decompose and recompose certain parts from the pieces as they unfold. In addition, I can apply specific effects on individual loops, which allows me to generate new musical ideas and directions to develop during the improvisational sections. Although, Pedro Peixoto Ferreira writes that:

This is not to say that there is no experimentation in EDM, only that it is not usually focused on the artistic creation of musical forms but rather on the technological modulation of the sound-movement relation. In other words, EDM is not a kind of creative message sent by a performer to his audience, but the sonorous dimension of a particular collective movement (Ferreira, 2008).

In my work I do consider my method of formal arrangement to be a form of experimentation into what a track or composition can be. I want the experience to be an immersive one that can be appreciated both by the body and the head.

The conception of a website as the ultimate product of this research is a suitable form to transmit and share this project. Therefore, I have built my own webpage to store and share information regarding the progression and development of my music. It is a suitable platform to inform and teach people about music since it reaches our different senses; we can read about music in the form of a text, we can see performances visually, we can hear recording of compositions. All of these digital formats (text, video, sound) are presented on my website with hyperlinks, to gain further insight into the research. The website is a more accessible and involving resource for the propagation of music.

The first chapter of this research concerns the spatial presentation of EDM. I found that spatiality aids the perception and the comprehension of music, and I will explain why I use multichannel spatialisation techniques when I compose. I then contextualize the idea of writing sound in space referencing significant composers and also the theoretical advancements and the technologies related to it. To illustrate the importance and valuable consideration that academic and commercial environments have offered towards spatialisation, I have assessed some important locations and systems that focus on the art of spatial sound. I discuss how software and hardware tools affect my workflow and I will share the performance setup I have developed in order to unite spatialisation and EDM in my work. At the end of this chapter, I contribute some observations on how I create binaural mixes of my compositions for headphone listening.

In the second chapter, I discuss how I consider the act of composing as a performance. My pieces utilise two basic structural methodologies: working with a pre-conceived structure that leads onto a more improvisatory framework or starting with the improvisation itself and then slowly letting the pre-conceived structure emerge from this.

When I consider improvisation in my work, it is set within defined musical boundaries of time and rhythmical patterns. The application of improvisation in my work is limited in its scope, especially if I compare it to a musician such as Evan Parker with his electroacoustic ensemble, who exploits a larger spectrum of sonic and temporal possibilities when playing. He performs without any rules beyond the logic or inclination of his musical state, whereas what I play stays within the EDM genre.

My style of improvisation relates more toward the model of the Big Band era of the 1940s and early 1950s, for instance Benny Goodman or Glenn Miller, which relied more on arrangements that were written or learned by ear and memorized. Thus, my pieces are composed and structured but also include moments where I, as a soloist, improvise within these arrangements. As a Big Band would, I also interpret pieces in individual ways, never playing the same composition in the same manner twice. Depending on the mood, experience, and interaction with the audience, melodies, harmonies, and rhythmical patterns develop and change from one performance to the next.

The idea of rhythm and dancing has been important throughout my life and over several years I attended numerous nightclubs in order to hear DJs during the ‘golden age’ of House and Techno music. The instant somatic gratification from the bass frequencies was compelling. Yet, I was also drawn to the compositional and intellectual aspects of this music. I find a parallel in the writings of Arthur Bissell when he is describing the primary perceptions and expectations of an artist during a performance:

The pleasure … arises from the perception of the artist’s play with forms and conventions which are ingrained as habits of perception both in the artist and his audience. Without such habits … there would be no awareness whatever of the artist’s fulfillment of and subtle departures from established forms … But the pleasure which we derive from style is not an intellectual interest in detecting similarities and difference, but an immediate aesthetic delight in perception which results from the arousal and suspension or fulfillment of expectations which are the products of many previous encounters with works of art (Bissell, 1926, p. viii).

During the first year of this research, I produced some fixed media work that attempted to bridge these different styles of composition: the academic and more commercial music. For me, these pieces lack the sense of physical and intellectual fulfillment that I am looking for when I create work. Consequently, throughout the following experimentations, I concentrated my compositions towards live performance which includes my concept of ‘gravitational spatialisation’, which is a positioning according to the frequency content of my sounds. Furthermore, I realized that sitting down at a concert was not my preferred mode of listening and because I like to move, and I like to hear the sounds moving as well, this form of embodied listening propelled me to search for a new way to perform and experience my music. Ultimately, my objective is to have a self-awareness of what it is I am making musically, where it is drawing from, and to demonstrate that what I am doing is synthesizing those key characteristics into something that is compositionally my own.

One of the things that I have realised while undertaking this research is the idea of multiplicity in my work. As an example, my music cannot be only described as a simple river of musical flow, neither as a massive ocean of music, ultimately my music has characteristics from both. In French, there is a term that describes the natural flow of water that crosses an area of land between a lake, river and ocean; it is called Fleuve. Thus, a Fleuve can be narrow enough to be considered a river and connects to a lake, and it also has the grandeur to reach the ocean. The Amazon River is one of the most important (Fleuve) rivers in the world; it occupies that multiple role of being small enough to be a river but large enough to reach the Atlantic Ocean. Similarly, my music can be pleasing to the ‘outside’ institutions (nightclubs), as well as the ‘inside’ establishment of academic music (universities). It contains hedonistic and visceral sonic qualities, but it can also intellectually stimulate the educated musical ear. The same applies to my compositional methodology: Is my work an improvisation or is it a structured piece? It is actually both; at different times it can change, evolve, progress without boundaries.

My work as a composer-producer is not bound to the studio, and the live performance is not the remix of my music. There is a triangulation (see Figure 2 below), a symbiotic relationship between the studio work, the live performance and the final product (piece) that is essential to my methodology. All of these feed into each other. There is a continuous loop between them, a flow of musical direction going back and forth among them. As such, none of my pieces exist in a final form, they essentially become the sounds of a tool kit. I do not see any distinction between the roles of composer/producer/performer. These are not relevant distinctions for me, as there is a relationship between them that creates the ideal environment for me to make music. This inventive immersion, for me as an artist, is important to engender the creative flow, which has helped me to be prolific over the last two years of this research.

Figure 2 – Triangulation and flow: a symbiotic relationship between the studio work, the live performance and the final product (piece).

Figure 2 – Triangulation and flow: a symbiotic relationship between the studio work, the live performance and the final product (piece).

The way I compose and perform is through musical structure, process and intuition. The key compositional elements are the gradual accumulation and fragmentation of texturally and rhythmically driven loops. These elements help me to create a sense of musical flow through the ‘emergence’ and ‘disappearance’ of sonic content. The sense of flow is important for me when I compose, create or perform because it is organically evolving, transforming and changing what is happening musically. It allows me to have a vivid awareness, which enables me to react, respond and adapt to the music. It also allows me to reach an elevated state of consciousness in- and of-the-moment.

The concept of creative flow is considered in detail in Chapter Three. I will elaborate on psychologist Mihály Csíkszentmihályi’s theories of ‘flow’ (1990, 1997). In them, he describes ‘flow’ as being in the zone, “in a mental state of operation in which performing is an activity where we are fully immersed in a feeling of energized focus, fully involved, and enjoying the process of the activity” (Csíkszentmihályi, 1990). Thus, I connect his theories to what I am trying to do both musically and aesthetically; not just about the mechanics of it, but also how I want to involve the audience in it. Furthermore, as a composer, I want to integrate concepts of immersivity and viscerality in order to reach the sublime in music.

Among the characteristics that I consider important when composing is the immersive quality of the music. This immersion is related to the enclosed space where an array of speakers is the vehicle to convey the spatialisation and the musical gesture to ‘transport’ the audience during a performance. Ultimately, I want the audience to experience a sense of immersion within the concert space, and through articulation points to make them aware of the musical structure. In addition, viscerality is another concept that is included in my work. It is achieved through immersion, the use of low frequencies and ‘gravitational spatialisation’; it is a phenomenon that emerges from all the actions I take when I perform my music.

One of my musical aims aspire to use an immersive sonic environment to create a three-dimensional audible experience. New media artist and theorist, Frances Dyson (2009), also investigated the significance and implication of immersion in her book Sounding New Media writing that:

The experience of this immaterial, simulated “space” operates through “immersion” – a process or condition whereby the viewer becomes totally enveloped within and transformed by the “virtual environment.” Space acts as a pivotal element in this rhetorical architecture, since it provides a bridge between real and mythic spaces, such as the space of the screen, the space of the imagination, cosmic space, and literal, three-dimensional physical space. Space implies the possibility of immersion, habitation, and phenomenal plenitude (Dyson, 2009, p. 1)

Her notion of immersivity, however, is more related to the immaterial, intangible dimension of life, which is quite opposite to my desire to ‘touch’ viscerally (almost physically) the listener with my music.

When I perform live EDM, I want to achieve greater expression in my work rather than offering a passive acousmatic sound diffusion. Additionally, a way to accomplish the expressive sublime in my music is through the idea of immersion. The concept of immersion within my work is produced in the studio and it becomes a reality during the performance when using an array of speakers that surrounds the audience. Composer Simon Emmerson (2007), elaborates on ideas of new spaces and perspectives in regards of immersivity in a live performance:

Two new kinds of listening spaces relying on technology for their sound systems emerged from the 1960s to the 1990s. Both are totally immersive, but one is large and public, the other small and private. First the spaces of leisure listening, increasingly with the participation of dance, group encouraging and inclusive; secondly the space of the ‘personal stereo’, individual and exclusive. […] The image is here totally immersive, designed to envelope, to create a total space into which intrusion of extraneous sound is impossible, not because it is excluded but because it is masked. The image is close, surrounding and omnidirectional, possessing a kind of amniotic reassurance (Emmerson, 2007, p. 103).

Immersivity has multiple theoretical aspects that are explored by Emmerson (2007), but for me it is really about being surrounded by sound. There is not one sonic point of origin, the listener/dancer is in the middle of it (the speaker setup) and the central position (sweet spot) is not important since people are moving and changing positions while they are dancing. For me, immersivity is where the body is engulfed in an overwhelming feeling of sonic presence. I concur with Emmerson’s idea of the performance space being the ultimate listening environment: “These spaces were always there […] but have now become more fully integrated into the ‘total’ experience” (Emmerson, 2007, p. 116).

I compose my music in a particular kind of way, where I use a certain type of reverb to give an artificial sense of distance. I work with the sense of length and scale, and I use multiple speakers to create that sense of immersion in that live space. It is not an imaginary landscape, but it is leading to the idea of the sublime in music, where I am imagining something that is physically imposing. When composing, I envision my music playing in a massive warehouse, crowded with people, with the sound coming from all around me. Part of the musical experience is when we let our ego depart from reality, not thinking about trying to imagine things but to be immersed in the physical sensation of the music and the sonic qualities ‘in-the-moment’ that are giving pleasure. In my music, I am trying to conjure something that is large scale and monumental, that is beyond human scope in order to create the idea of the musically sublime. I am doing this through playing with high volume, a wide frequency spectrum and a large number of loudspeakers in order to reach the intended sonic result.

One of the most important aspects of what I am doing is creating a sense of the sublime both for me as a composer/performer and the audience. The definition of the sublime that I am using is finding roots in classical antiquity, specifically in the influential first-century Hellenistic treatise the Peri Hupsous, attributed to Dionysius Longinus (Gilman, 2009, p. 533). Longinus concerns himself with the emotive force of the sublime as a moral agent, as a persuasive power to move and better the mind.

In my compositional quest, there is always this consideration to create, for me and the audience, something that is almost awe inspiring, as with the idea of the sublime. I am not aiming to make nice landscapes that are beautiful, I am endeavoring to create epic mountains, hence oriented towards the concept of the sublime. This is the aesthetic intent of my music; to be massive, impactful, almost symphonic in scale. I want to take the audience on a journey, not a physical or mental one but an emotional sublime experience.

The idea of the sublime in my music refers more to philosophical aesthetics than to solely musical terms. The notion of the sublime I refer to is Kantian in nature (2007, p. 51): like having vertigo, like teetering on the edge, where the ego disappears. It is the idea that people are involved in an experience in which they get carried along with the flow of the music that I am creating, to such an extent that their own ego, and their own perception of the music becomes less important, they are immersed in this experience where they become one as a whole collective.

In my music, there are powerful and visceral - somatic (bodily) booming sounds, not simply a pleasurable (beautiful) sonic content, it relates to the idea of the sublime in the philosophy of art. In aesthetic theory, “a more classical conception of beauty might claim that something is beautiful because it is a correct and coherent arrangement of parts into a whole” (Beauty, Stanford Encyclopedia of Philosophy[1]). A piece of music is beautiful because all of the element within it fit together creating a perceived sense of good balance and continuation or flow to form something pleasurable. Unlike the beautiful, the sublime is impressive and awe inspiring.

The sublime usually includes the impression of an object which can be fearful but does not inspire fear at that moment. Philosopher Immanuel Kant conceived of the sublime as “the power of reason over nature” (Kant, 2007, p. 51). His description of the dynamic sublime falls in line with Edmund Burke’s conception; “it is the ability of reason to overcome the feeling of fear that we get from seeing something which can be dangerous but poses no current danger” (Burke, 1958, p. 69). For example, Anton Hansch’s painting (see Figure 3 below) of a majestic mountain range, is connected to the idea of sublime inspired awe and even terror due to its vastness and power, but because we are distant from that potential danger and we are in a safe place, we can then appreciate the grandeur of it and the feeling of the sublime.

Figure 3 – Anton Hansch’s painting of the big three mountains of Eiger, Mönch, and Jungfrau, part of the Swiss Alps (1857).

Figure 3 – Anton Hansch’s painting of the big three mountains of Eiger, Mönch, and Jungfrau, part of the Swiss Alps (1857).

Thus, the beautiful elicits positive responses or emotions to sounds, while the sublime manifests unease or distress often followed by pleasure having realised that the sounds are not something which pose an immediate danger. My composition So It Goes (2017) includes instances of sonic intensity (at 22’22” and 23’18”), where the musical climaxes can sometime sound powerful and be overwhelmingly intense but there will be a release of sonic activity and a return to calmer moments. This musical crescendo and decrescendo connects to the idea of the sublime; facing the exhilaration of reaching peaks without falling off the cliffs, or the fear of stumbling down deeper into the valleys.

My work plays with these ideas of sonic puissance but also, it offers peaceful and exquisite musical transitions in order to reach the sublime. This is echoed in Kiene Brillenburg Wurth’s thesis on The Musically Sublime (2002): 

It is to say that the particular structure of Kantian sublime experience parallels the structure of the process of sublimation in so far as a ‘negative’ feeling of frustration or terror (pain) is removed and transformed into a ‘positive’ feeling of delight or elevation (pleasure). What happens in the Kantian sublime, I will explain, is that an initial, apparently unacceptable awareness of self-limitation (manifested as frustration or terror) is resolved – removed and sublimated – into a delightful, psychologically more welcome, realization of one’s own supersensible power and limitlessness. In the end, the Kantian sublime experience is thus never truly disturbing but rather reassuring: any feeling of helplessness, frustration, or fear, any self-undermining sensation, in all its negativity, promises (if not already implies) a positive ‘result’ of self-affirmation and self-elevation exorcising that very frustration or fear (Brillenburg, 2002, p. xx).

Additionally, the sublime in my music is achieved through the ‘flow’ that provides the extension and duration for my piece to get longer, as with stream of consciousness. Traditional musical syntax is almost overturned; the sense of musical timing is very much extended; my tracks last between 15-20 minutes. My compositional process is not simply short piece after short piece, it has long flowing, almost symphonic lines of sounds, perhaps being lost musically, structurally within that. In this approach, we are carried along as a listener on the surface of the music, but the understanding of the musical structure is practically impossible to perceive because of the length, of the changes and transformations that occur, and also because the musical phrases are continually developing or evolving. My music is not structured like a conventional EDM track, or a verse and chorus pop format in which the listener can more easily orient themselves. There are musical materials that do come back, but they do so in an organic manner. This organic quality lends itself to achieve the sublime as there is a sense of order but it cannot simply be predicted by the listener.

My compositions relate to an idea developed by Adam Krims (2000) regarding a sublime musical aesthetic, where “the result is that no pitch combination may form conventionally representable relationships with the others; musical layers pile up, defying aural representability for musically socialized Western listeners” (Krims, 2000, p. 68). According to his article, the idea can be described as the “hip-hop sublime”. Thus, following Krim´s representation of this musical style I suggest a “techno sublime”, where it connects with the reality of its environment; in desolate and underground warehouses, which also suggest a figure for inner-city life that describes a post-industrial urban devastation.

We are reminded of Edmund Burke´s formulation of the sublime. Burke goes on to describe the fear of being smashed by “unfigurable” power. [Techno sublime´s] representation situates the listener in the geographical and social location from which capital´s smashing power is most visible. In other words, [the Techno sublime] presents a view from [the destitute post-industrial rave parties] at the massive, unfigurable but menacing force of world capital (Krims, 2000, p. 72).

Conceptually, I relate my work to that of musician Jon Hopkins. In his piece Collider (2013), he plays with the sense of timing and change; it is not focusing on simple harmonies that slowly evolve, the layers do not coincide, and the harmonic layers grate against each other in order to produce a sense of inner rhythmic instability. These musical elements create a certain musical (physical) unease or disturbance that relates to this idea of the sublime in music.

The feel-good quality to my music can be interpreted as superficial (pleasant to the ears) but there is an intellectual questioning regarding what comes next in order to provide this musical continuum. The objective when I compose/perform is to feed into what sounds good to me and into different models of musical decision-making. The inter-relationships between the fast-paced rhythmic loops from my pieces mixed with the longer, reverberating sounds are playing with the concept of ebbing water; transitioning smoothly or not with current and new sonic materials. This methodology of composing is reflected in my music and is described in Jacques Attali’s book Noise:

[Music] is more than an object of study: it is a way of perceiving the world. A tool of understanding. […] Music, the organization of noise, is one such form. It reflects the manufacture of society; it constitutes the audible waveband of the vibrations and signs that make up society (Attali, 1976, p. 4).

In my research into the application of spatial technologies and techniques to EDM, in order to create immersive and sublime experiences, this is one way in which I use music to understand my place as an original creative person within society. The music is more than an object of study and technical implementation of compositional principles, it is a way for me to articulate how I express myself in the world.